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Thread: New Talk Sox league?

  1. #31
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    Re: New Talk Sox league?

    If this is going to be up and running count me in for sure I love playing in sim leagues I played in a few last year but they ended up flopping eventually would love to get back into playing.
    1903,1912,1915,1916,2004,2007 World Series Champions

  2. #32
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    Re: New Talk Sox league?

    Well, we can do it many ways. I'd like to be involved [commissioner, etc.] since I've had very good experience doing it. However, I can't do it completely alone.

    For those of you who know what I'm talking about, there are pro's and con's to each system. The major beauty of Diamond Mind is that you can manage against each other online. This means that you decide who to bring in, when, etc....just like a real game.

    For OOTP, the interface is much more user friendly and it's much easier to run the web page. I can check my archives and see if I still have the format for the leagues, I believe I still have it. It's not as accurate as Diamond Mind, but it's a lot of fun, and newbie friendly.

    If we go with OOTP, and this is for those that understand the game, we should use BOSE. The interface is ridiculously simplistic, and I can set it up in a weekend.

    I would rather personally use players from last year, and just play three seasons in the course of a year. You guys can reach me on AOL at sith712 and I can outline how we ran our league and see if you guys like the idea.
    "Every year, the infielders move a step back because you have lost some speed, and the outfielders move in a step because you have lost some of your power. When they can shake hands, you're finished."

  3. #33

    Re: New Talk Sox league?

    I'd be up for being a co-commish also for an OOTP league. I have a pretty good hosting site that we could use along with a relatively recent roster set.

    I'm pretty psyched that this is a possibility and I really think we should give a sim league another go. There are definetly ways to prevent what happened to the past two and this type of site is great for hosting one because posters come here everyday anyway to look at Sox stuff and they can check simleague happenings while they are here.
    Quote Originally Posted by W.B. Mason View Post
    Did someone order...paperclips?

  4. #34

    Re: New Talk Sox league?

    I can't find the programs at all. Either theres no exe file for them or people just don't up it for some reason. Sorry Gom.

  5. #35
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    Re: New Talk Sox league?

    I have OOTP5. They give it away for free. If you guys are interested, I can upload it to my server and everyone can download it there.

    I have no problem simming the games, but maintaing the web site is a pain in the ass. If someone wants to run the stories, that would be great. Reach me via PM here or IM me at sith712 on AIM or Yahoo and we can discuss this further if you all are interested.
    "Every year, the infielders move a step back because you have lost some speed, and the outfielders move in a step because you have lost some of your power. When they can shake hands, you're finished."

  6. #36

    Re: New Talk Sox league?

    Maybe Rdsxmbnt can do it with you. We didn't have to download anything before.

  7. #37
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    Re: New Talk Sox league?

    Well, the reason for everyone having the program is simple. Everyone downloads the league file before game day. You'd have to enter in your password, and you can edit your team. Lineups, rotations, call up/down players, change manager tendencies, etc. Then when you're done, you upload your team file with one click.

    From the commissioner side, all we do is download the file from our server, and all your changes are uploaded. It's that simple.
    "Every year, the infielders move a step back because you have lost some speed, and the outfielders move in a step because you have lost some of your power. When they can shake hands, you're finished."

  8. #38

    Re: New Talk Sox league?

    Woah. Well I guess OOTP has changed since talksox days. <_<

  9. #39

    Re: New Talk Sox league?

    Actually not really. OOTP5 is slightly older than the previous versions used here. But since OOTP5 is now available for free, anyone can download the game for free. That way it's much less work on the commish and much more freedom for lineups by the individual GMs.
    Quote Originally Posted by W.B. Mason View Post
    Did someone order...paperclips?

  10. #40
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    Re: New Talk Sox league?

    Like I said, its all about ease of usage. I'm having trouble finding the Bosi interface, it seems like the guy who created the database took it offline, which is too bad, because it was awesome.
    "Every year, the infielders move a step back because you have lost some speed, and the outfielders move in a step because you have lost some of your power. When they can shake hands, you're finished."

  11. #41
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    Re: New Talk Sox league?

    Ok, so who's in and out?
    "Every year, the infielders move a step back because you have lost some speed, and the outfielders move in a step because you have lost some of your power. When they can shake hands, you're finished."

  12. #42

    Re: New Talk Sox league?

    I'm in

  13. #43

    Re: New Talk Sox league?

    if everyones gonna do it ill do it too i guess

  14. #44
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    Re: New Talk Sox league?

    Ok, here is who's in so far. From my perspective, I'd want at least 12 people in. I'd have some friends of mine who were in my last league that may want in if that's ok with you guys, one of them was my old co-Commish. It's up to you guys.

    So far, here's the list:

    Sabermatters
    Thumper
    Gom
    SOTK
    JHB
    Rdsxmbnt
    CrespoBlows
    ORS
    YanksHater
    He Hate Me

    We still need a lot more. Pass the word around.
    "Every year, the infielders move a step back because you have lost some speed, and the outfielders move in a step because you have lost some of your power. When they can shake hands, you're finished."

  15. #45
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    Re: New Talk Sox league?

    Quote Originally Posted by One Red Seat;314938;
    How's this work? From the sounds of things it's like fantasy, but instead of real performance, it's run through a diamond mind like simulator. Is this correct?

    If that's the case, I'd be interested. Of course, I'd like to know more about how it runs the sims. Are we talking depth to the point of considering split stats (platoon batting), park factor, day/night factor, modern runs-based stats, defensive ability, etc?
    We would run split stats, ballpark factors, night/day factors are non-existant in this version, and defensive ability is actually a big factor. It's not like regular fantasy baseball. You have to build a TEAM. Have pinch-runners, and lefty specialists, and manage your bullpen. Are you Torre, who pulls your pitchers after 6 pitches, or do you leave them in longer. Does your manager value defense or offense in the late innings of a close game?

    We can selectively choose which features to have in or out, but the majority of them I would suggest we keep. We can make it as in-depth or as simple as we want.
    "Every year, the infielders move a step back because you have lost some speed, and the outfielders move in a step because you have lost some of your power. When they can shake hands, you're finished."

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